We like to have fun -- and talking about media is fun! We pioneered the development of an online game for media literacy with the development of My Pop Studio. Today, we explore digital media tools that combine play and learning in immersive, participatory environments.The Media Education Lab explores low-tech play with cards and paper manipulables, too. We value how online multimedia interactives can support the development of critical thinking, collaboration, creativity and communication skills,
Topics
Games for Online Learning
Events
Join us on Monday, February 3 at 9 AM EST for a free online book club discussion with the Media Education Lab!
Teaching Resources
Reflect on why digital and media literacy matters for learning and teaching
Now it's easier than ever to engage students and support learning through creating videos, animations, infographics and more
Explore the crowdsourced gallery of over 2,500 examples from around the world
Help students learn to ask questions about what they read, see, watch and listen to.
Undergraduate and graduate students benefit from exploring the multidisciplinary history of media literacy
Help students understand how copyright and fair use supports digital learning
Research and Scholarship
- Hobbs, R., Stauffer, J., Frost, R. & Davis, A...(1988,January).How First Time Viewers Comprehend Editing Journal of Communication,50-60.
- Hobbs, R...(1988,January). Stop(ping) the Presses! Christian Science Monitor,.
- Hobbs, R. ..(1988,).Review of "The Media Lab" by S. Brand Journal of Broadcasting and Electronic Media,119-121.
- Hobbs, R. ..(1988,).Liberal bias? Review of "The Media Elite," by S. R. Lichter, S. Rothman and L. Lichter Journal of Communication,p. 154-157.
- Hobbs, R. ..(1987,).Review of "The Cult of Information" by Theodore Roszak Journal of Communication ,159-161.